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Time for encodings

6) - https://www.joelonsoftware.com/2003/10/08/the-absolute-minimum-every-software-developer-absolutely-
positively-must-know-about-unicode-and-character-sets-no-excuses/

Well a rather funky tutorial, has a taste of humor that might not appeal to everyone. I don't know if there is a bare minimum in anything, and I don't know what the heck encodings is. But Joel says he can rectify that, and trust me he does. It had some techniques inside i can't say, but skipping past the terms and a bit math, I got it. How from ASCII we went to the Oem and later to Unicode. Speaking of which Unicode was the attempt to unify all codes. All letters in Unicode are assigned to an id, named code point. Eventually, all words are a set of code points. Now on to encoding, first, the Byte Order Mark, which adds an EF or FF to the code point, telling you if it's up in the memory or low. Also, UTF-8 with 1-byte storage on 8 bytes. UTF-7, UCS-4 and plenty. After reaching the end of Joel's guide, we know what encoding is, how to use it and how to effectively debug encoding errors. Also a reference to the Unicode map. Id dare says that Bare Minimums are achieved. And a highly recomended one, its excellent.

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